Lux is often a support based champion armed which has a slow plus a
snare. She also packs a damage absorbing shield along with a long range
laser that is certainly great for finishing off enemies. Lux includes a
strong laning phase either like a solo lane or which has a partner.
Overall she can be a great AP carry and will also fall in to a strong
team support role if needed.This Lux guide aims to be a basic and simple
introduction on basic strategy which will be adopted when playing Lux
it's recommended for people just beginning to use Lux.Guide current as
of Release Notes v1.0.0.138(May 17th 2012).Table of Contents Luxs
Abilities Ability Order Runes Other LoL Pages Summoner
Spells Masteries Item Build Custom Lux Skins Lux Tutorial
Montage General Lux Tips Early Game Level 1-6 Mid Game Level
7-12 Late Game Level 13-18Is Lux Over PoweredDo you Feel Lux Is Over
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AbilitiesFor ability information understand the Lux Page on the League
of Legends site. Lux Abilities Illumination (Passive) Luxs passive
gives her a significant damage boost that's extremely effective early
game or against single targets during mid-game. Late game the place that
the most of fighting involves team fights it is often best never to
employ this passive as it is usually too dangerous. Lux Abilities
Light Binding A decent length snare that can help Lux hit her ultimate
and secure kills or retreats to be with her team the snare is effective
at snaring two enemies so that it is very dangerous in laning phase as
enemies are even if it's just safe behind their minions. Lux
Abilities Prismatic Barrier A good damage absorbing shield that can help
the entire team when positioned correctly it activates twice giving
double the protection. Lux Abilities Lucent Singularity Luxs main
skill this ability features a a powerful slowing effect that will both
stop enemies running or hinder their advances. It can easily ruin an
enemy teams initiation and will be also utilized to scout bushes for the
team. It also doubles being a extremely effective farming tool for Lux.
Lux Abilities Finales Funkeln (Ultimate) Luxs ultimate has
incredible range plus a reasonably short cooldown rendering it very
deadly when used correctly. It could be utilized to pick off flee-ing
enemies or used inside the middle of the teamfight for massive damage on
the enemy team.Ability Orderlux_skill_orderLux should level her
abilities as shown belowUlt Lucent Singularity Light Binding
Prismatic BarrierIf you are inside a duo lane going for a reason for
Light Binding can be your best option if you are in a very solo lane
grab Lucent Singularity first. From here you need to max Lucent
Singularity first as its your main spell especially during the laning
phase. You either can max Light Binding or Prismatic Barrier second
depending about the game if you are fulfilling a far more offensive
damage role with your team max Light Binding 2nd the snare duration will
not change but each level increases its damage. If you are taking on a
more supportive role or you can find lots of teamfights happening then
Prismatic Barrier should be maxed 2nd.Runeslux_runesRed (Marks) - Magic
PenetrationYellow (Seals) - Mana Regeneration Per LevelBlue (Glyphs) -
Flat Cooldown ReductionPurple (Quintessences) - Flat Health // Ability
PowerLux follows a very standard support/caster rune book. magic
penetration for your extra damage on Marks mana regeneration on Seals to
maintain your mana pool full and cooldown reduction to relieve Luxs
long cooldowns with health on Quintessences to present that you simply
stronger laning presence. You can also employ Ability Power on
Quintessences.Other LoL PagesHow to Get Free Riot Points for League of
LegendsLeague of Legends IP Hack Maximising Your Influence PointsLeague
of Legends - Rune Page GuideLeague of Legends - The Way To Get Away From
Elo HellGames Like League of LegendsLeague of Legends Complete Guide
ListSorceress Lux Summoner SpellsBest Summoner
Spells-Flash-ClairvoyanceFlash and Clairvoyance are two amazing summoner
spells for Lux. Flash is a great escape mechanism or may also be used
to obtain you in to the battle to help you kill an enemy or save an
ally. Clairvoyance adds for a utility being a support champion and is
also ideal for hitting your ultimate as enemies flee (especially through
the jungle).Other Good Summoner Spells-Ghost-Ignite-TeleportGhost
Ignite and Teleport are other possibilities for summoner spells on Lux.
Ghost is another escaping tool and can be taken rather than Flash as Lux
is frequently fighting the battle in the very back of your team fight
as an outcome of her long range abilities what therefore is she can
usually see danger before its too far gone allowing her to Ghost away.
Ignite is great if you want to play Lux as a possible AP carry and
intend to solo lane along with her because it increases your damage
potential. While Teleport provides you and also your team with greater
map control and can help Lux return to the fight quickly to help you
allies.Masterieslux_masteriesLux follows your normal 9/0/21 build for
masteries.The offensive tree offers the very important 10% spell
penetration whilst offering some cooldown reduction as well as a small
boost in Ability Power. While the utility tree offers mana regeneration
improved movement speed and improved summoner spells.You can invariably
move points around depending about what summoner spells you choose to
take.Item Buildlux_itemsFinal Item Build-Sorcerer Shoes-Abyssal
Scepter-Mejais Soulstealer-Rod of Ages-Morellos Evil Tome-Rabadons
DeathcapSteps/Reasoning-Your starting item should be a Dorans Ring or
even a Mana Crystal Health Potions.-Firstly you want to build your
Mejais Soulstealer and Boots of Speed as Lux you build up assists very
quickly as well as your distance in fights means you should rarely
die.-From here you want to construct your Sorcerer Shoes and initiate
building your Rod of Ages.-Building who you are a Rabadons Deathcap from
this level will provide you with your main supply of Ability Power and
greatly improve your damage.-From here youll want Morellos Evil Tome
this allows Lux with everything she wants mana regeneration cooldown
reduction for her long cooldowns and a few AP.-After this you wish to
examine stuff like Abyssal Scepter like a defensive choice against other
mages or consider an alternate below.Alternatives-No Soulstealer
(Mejais is usually situational if the team is losing it's better to skip
this item).-Banshees Veil (Extra survivability especially on stun and
crowd control heavy teams).-Zhonyas Hourglass (Good choice to counter
physical damage while still getting AP as well as a great active).-Void
Staff (A must have against a tanky team setup).Related Pagesleague of
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aware of the allies position in team fights and re-position you to
ultimately shield the maximum number of allies possible you can
re-position yourself as soon as you first cast to improve its direction.
Your ultimate is good for both the start and end of team fights. Use
it when you are able to hit maximum enemies for optimum damage. You
must use your passive to increase your damage during early game use
caution about utilizing it late game though as it is certainly going to
put you in harms way. Luxs range to be with her abilities is fairly
large utilize this for a advantage and remain at the back of team
fights. Lux is very skill shot-based learn to guide your opponents
and employ Lucent Singularity to slow enemies permitting easier
hits.Early Game Level 1-6 During laning phase you want to harass with
Lucent Singularity and your passive it can be done to also put it to
use to test bushes and deny the enemy of last hitting and experience.
Your best laning partner is somebody who can unleash a lot of damage
over a snared target Garen is often a perfect example. Do not make
use of Light Binding on minions its cooldown is long and it should be
saved for catching your enemies or stopping any acts of aggression
towards you and also your laning partner.Mid Game Level 7-12 Do not
use your ultimate on minions unless stopping a tower push or starting
one as it might quickly reduce or develop minions. Lux is really a
fantastic ganking champion when her slow and snare are combined grab
somebody and gank some enemies. Be sure to get there to your team you
would like to build your assists so you turn into a threat late game.
At level 7-9 you are able to one hit caster minions through the
employment of Lucent Singularity as well as your passive make
utilization of this to farm up during this time.Late Game Level 13-18
Lux represents more of an supporting role now mainly because it is
dangerous to try trigger her passive even though you can still cause
alot of hurt 1v1. Grab blue buff and purchase blue elixirs when
needed you would like to reach full cooldown reduction (40%) to get most
good at team fights. Save enemies from being chased together with
your slow and snare combo. Your ultimate has a terrific low cooldown
and may hurt squishy characters apply it appropriately.Spellthief Lux
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